The Sheriff is supposed to be keeping law and order in the Town, but thanks to the Mayor that's gone right out the window.
It's made even worse by a pack of rampaging coyotes that scare the living beejeebus out of him and leave him mentally unable to do his job.
It'll be YOUR job to calm him down, heal his shattered nerves, help him restock his supplies and finally take care of the coyotes, and their leaders, once and for all.
Ursula is the undertaker of the Ghost Town and is finding out just how hard it is to have folks come back from the dead to critique your work!
She's been overrun by spirits brought to life by the curses of the mad Mayor and, if that wasn't bad enough, they're all complaining about her shoddy craftsmanship.
You'll need to help Ursula round up all the wild ghosts and then help her craft up some quality materials to put together some sturdier coffins.
Finally the one ghost that's REAL trouble will need dealing with, but perhaps in a gentler way?
McDinkle The Farmer
McDinkle is the Crop master of the Town and he's having real trouble with his stock.
He used to pride himself on his almost superhuman control over his crops and animals but no longer, now the Mayor's mad scheming has cursed them all and turned his crops and his beloved animals against him.
You'll need to help McDinkle out by exorcising the posessed flora and fauna, finding a cure for the curse holding them and putting everything back to rights again.
He'll also need some help dealing with a very unruly plant that's bigger than he can handle and doesn't want pruning...
The villain of the piece, the Mayor has cursed the Ghost Town causing it's current spooky and overrun state along with bringing to live three henchmen who each look after a key to his mansion, which he's locked himself in.
Your task is going to be to defeat those henchghosts, retrieve the keys and face off against the insane mayor on his own turf!
Just be aware though, you may find yourself looking over your shoulder...